Fix inconsistent collision mesh generation (#608)

  • Konuyu Başlatan Konuyu Başlatan twostars
  • Başlangıç tarihi Başlangıç tarihi
  • Öne çıkan
T

twostars

Fix inconsistent collision mesh generation (#608)

The core issue here is that it doesn't consistently rebuild the mesh after repositioning, and at least in one case where it does, the zone hasn't changed yet so y isn't clamped correctly for this zone (in this case, the position is actually updated twice -- the 2nd occurs at the end of InitZone(), which is correctly clamped... but the mesh wasn't rebuilt there. We remove the first and fix the second.).

Additionally, there's a couple of joint updates that aren't correctly triggered. This is an official bug with 1.298 but we can correct it here as with newer client versions.

Resolves #55

Github Commit Görüntüle...
See Commints...

..
 

Similar threads

K
Cevaplar
0
Görüntüleme
15
kenner2
K
T
Cevaplar
0
Görüntüleme
16
twostars
T
T
Cevaplar
0
Görüntüleme
31
twostars
T
T
Cevaplar
0
Görüntüleme
21
twostars
T
T
Cevaplar
0
Görüntüleme
15
twostars
T
Geri
Üst