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  1. G

    Implement CHECK_NOEXIST_ITEM (#498)

    Implement CHECK_NOEXIST_ITEM (#498) * Implement CHECK_NOEXIST_ITEM Github Commit Görüntüle... See Commints... ..
  2. G

    Define the additional EVT opcodes

    Define the additional EVT opcodes Refs #260 Github Commit Görüntüle... See Commints... ..
  3. G

    Merge pull request #503 from Open-KO/define-evt-opcodes

    Merge pull request #503 from Open-KO/define-evt-opcodes Define the additional EVT opcodes Github Commit Görüntüle... See Commints... ..
  4. G

    Reset lighting entering the CGameProcMain scene

    Reset lighting entering the CGameProcMain scene We should reset these so old states from, for example, CGameProcCharacterSelect, don't contaminate. CGameProcMain will setup its own light states. Github Commit Görüntüle... See Commints... ..
  5. G

    Merge pull request #489 from Open-KO/reset-lighting-for-CGameProcMain

    Merge pull request #489 from Open-KO/reset-lighting-for-CGameProcMain Reset lighting entering the CGameProcMain scene Github Commit Görüntüle... See Commints... ..
  6. G

    Update sound config to globally disable/enable as per official

    Update sound config to globally disable/enable as per official It's not technically implemented like official, but it's close enough based on our current implementation. Officially (in 1.298) it's implemented so the setting applies on-demand, technically allowing for it to be changed live. You...
  7. G

    Merge pull request #491 from Open-KO/update-sound-config

    Merge pull request #491 from Open-KO/update-sound-config Update sound config to globally disable/enable as per official Github Commit Görüntüle... See Commints... ..
  8. G

    Implement GM 'R' damage overrides

    Implement GM 'R' damage overrides Resolves #492 Github Commit Görüntüle... See Commints... ..
  9. G

    Merge pull request #493 from Open-KO/implement-gm-r-damage-override

    Merge pull request #493 from Open-KO/implement-gm-r-damage-override Implement GM 'R' damage overrides Github Commit Görüntüle... See Commints... ..
  10. G

    Restore lighting on device loss

    Restore lighting on device loss Github Commit Görüntüle... See Commints... ..
  11. G

    Merge pull request #488 from Open-KO/restore-lighting-on-device-loss

    Merge pull request #488 from Open-KO/restore-lighting-on-device-loss Restore lighting on device loss Github Commit Görüntüle... See Commints... ..
  12. G

    Merge pull request #487 from stefannikolei/stefannikolei/evt_check-noah

    Merge pull request #487 from stefannikolei/stefannikolei/evt_check-noah Implement CHECK_NOAH for evt Github Commit Görüntüle... See Commints... ..
  13. G

    CUIKnights: Display member counts (#474)

    CUIKnights: Display member counts (#474) * member count * Minor renaming --------- Co-authored-by: twostars <i.am.twostars@gmail.com> Github Commit Görüntüle... See Commints... ..
  14. G

    Use CNpc::GetNpcInfo() consistently

    Use CNpc::GetNpcInfo() consistently Github Commit Görüntüle... See Commints... ..
  15. G

    Merge pull request #476 from Open-KO/use-getnpcinfo-consistently

    Merge pull request #476 from Open-KO/use-getnpcinfo-consistently Use CNpc::GetNpcInfo() consistently Github Commit Görüntüle... See Commints... ..
  16. G

    CUICharacterCreate: Fix stat label type (image -> string)

    CUICharacterCreate: Fix stat label type (image -> string) Github Commit Görüntüle... See Commints... ..
  17. G

    Merge pull request #480 from Open-KO/fix-char-creation-stat-label-type

    Merge pull request #480 from Open-KO/fix-char-creation-stat-label-type CUICharacterCreate: Fix stat label type (image -> string) Github Commit Görüntüle... See Commints... ..
  18. G

    Add DB_COMPAT_PADDED_NAMES

    Add DB_COMPAT_PADDED_NAMES This allows for databases where the names are padded (due to being stored in CHAR(N) columns instead of VARCHAR(N)). Our existing database has a few such cases, combined with some data remnants from when a column was padded but is no longer. This will be entirely...
  19. G

    Merge pull request #481 from Open-KO/add-DB_COMPAT_PADDED_NAMES

    Merge pull request #481 from Open-KO/add-DB_COMPAT_PADDED_NAMES Add DB_COMPAT_PADDED_NAMES Github Commit Görüntüle... See Commints... ..
  20. G

    Server: More informative listen/connect behaviour

    Server: More informative listen/connect behaviour The servers will now report the main port they're listening on and when it allows connections (it can listen, but block until connections are allowed). Additionally, regarding AI, we report and log the IP:port we're connecting to. Removed the...
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