Server: Drop DirectX math dependencies

  • Konuyu Başlatan Konuyu Başlatan twostars
  • Başlangıç tarihi Başlangıç tarihi
  • Öne çıkan
T

twostars

Server: Drop DirectX math dependencies

* Split CN3ShapeMgr & My_3DStruct.h for server usage only (original is left the same in the event we merge it back in down-the-track -- it doesn't anything for the server anyway, it just removes).

* For the used math types (__Vector3, etc.), ensure their members are defined and reimplement
remaining required math call logic from Wine (externally tested against the real calls).

Resolves #497

Github Commit Görüntüle...
See Commints...

..
 

Similar threads

T
Cevaplar
0
Görüntüleme
31
twostars
T
K
Cevaplar
0
Görüntüleme
15
kenner2
K
T
Cevaplar
0
Görüntüleme
16
twostars
T
T
Cevaplar
0
Görüntüleme
15
twostars
T
T
Cevaplar
0
Görüntüleme
23
twostars
T
Geri
Üst